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Friday, March 4, 2011

Back to Working on Dark Day






I spent the first part of the semester working on project management and some environment pre-production work for our video game, Fate Inc. Because of crunch time on the Dark Day (Cowboy) project I've been pulled back onto the film. I updated the saloon model and re-textured it. I've also tweaked some stuff on the cafe. I'm also working on the special effect for the gunshot.

Here are some renders.

Friday, January 21, 2011

Bugs Bunny Model




This is my model of Bugs Bunny that I made in my character design class.

Maritza - Character Design


Design of Maritza from my Character Design class. We had to match a specific style and I chose Beauty and the Beast.

Some Drawings From My Drawing Class




Props & Set from Cowboy







These are shots of assets I've built or texture for our film Dark Day. I modeled and textured the cafe and table/chairs. I have done some of the texturing for the hotel. There are some errors in the cafe renders - they have been fixed. Will get shots up later.